Defy the voices.
Be the thing you want to be.
Remember that you are uniquely designed for the idea that is moving toward you.
You are good enough.
The idea is about to arrive.
The Red Hand Files, issue #9
Lord Nerevar Indoril, Hai Resdaynia!
Long forgotten, forged anew!
Three belied you, three betrayed you!
One you betrayed was three times true!
Lord Voryn Dagoth, Dagoth Ur
–steadfast liegeman, faithful friend–
bids you come and climb Red Mountain!
Beneath Red Mountain, once again,
break your bonds, shed cursed skin,
and purge the n'wah from Morrowind!
—The Elder Scrolls III: Morrowind
I want to become a spy like Joshua and Caleb. I've crossed the river and tangled with a few giants, but I want to go back and say to those who are hesitating: "Don't be afraid to cross over. The Promised Land is worth possessing, and we are not alone."
I want to be a spy for hope.
When a child draws, he doesn't intend to distort, but to set down exactly what he sees. And as his gaze is direct, he sees the lines that create motion.
—Flannery O'Connor, Mystery and Manners (paraphrased)
As a writer, she intends to see the lines of spiritual motion.
Sometimes when I pray, I utter the words but I do not feel or think them.
Sometimes when I pray, I utter the words thinking about what I say, but not feeling them.
Sometimes when I pray, I utter the words and I both think and feel what I say.
An act of will cannot make me feel, nor stop my mind from wandering. An act of will can only make me utter.
So, I shall utter the words and let the Spirit do the rest, guiding my mind and heart as he wills.